![]() Still, what it lacks in mechs, it certainly makes up for in all-star collaborators. ![]() “I think in a lot of ways that’s the reason we changed the title and made it Left Alive rather than a Front Mission game with a new subtitle,” explains Left Alive director Toshifumi Nabeshima. Yep, 'Left Alive' is a third-person cover-based shooter. In other words, it barely resembles a Front Mission game at all. Put in the shoes of three different (but equally serious) military types, players will have to fend for themselves in Left Alive‘s desolate, war-torn world, as they scrounge the ruined city for weapons and sneakily take out the ruthless military corps that have invaded. Serving as a spin-off for the popular mech simulation series, Front Mission, Left Alive throws players into a grim, post-apocalyptic world - but bizarrely, players will spend most of their time playing without any of the series’ signature mechs at all. It’s not hard to see why it caused a stir.Īfter almost a year of complete silence, FANDOM finally got an in-depth look at Left Alive… and, well, it’s not exactly the game we expected. I mean, it’s a game about political intrigue and giant robots made in conjunction with ex-Metal Gear alumni. Unveiled with a vague (but dramatic) 60-second teaser trailer alongside some striking art from legendary Metal Gear designer, Yoji Shinkawa, gamers were soon clamouring for more information on this mysterious, new mecha-based adventure. When Left Alive was announced in 2017, it’s fair to say it turned its fair share of heads.
0 Comments
Leave a Reply. |